mojira.dev

endsky

Assigned

No issues.

Reported

MC-274037 The "minecraft:inventory_changed" advancement trigger do not trigger while swapping items between offhand and any container slots Duplicate MC-271789 The filter of pack.mcmeta does not work for namespaces that are not "minecraft" Invalid MC-271761 The "namespace" field of filter in pack.mcmeta leaks through definitions Confirmed MC-271556 The drop rate of wither skeleton skulls is lowered by 0.01 Fixed MC-271533 Throwing channeling trident at mobs under thunderstorm in survival no longer summon lightning Fixed MC-271458 Channeling tridents no longer summon lightning bolt every time hitting lightning rod under thunderstorm Fixed MC-169246 Effect Glowing and Invisibility Together Looks Wierd Duplicate

Comments

Can confirm in 1.21.2

Can confirm. The number of times that triggers is actually equal to the number of item stack in your inventory (not including offhand slot and armor slots). And this also happens when opening block GUI, not exclusive to non-player entities.

Replacing the armor with the same type of armor but different components still play the equipment sound.

It was the hard reload that will shuffle the order, which means the order can be different after each single player world reopen or server restart.

I did more testing. A single block with given namespace only works if the given namespace is "minecraft", otherwise it blocks nothing.
I think I will do another report for this.

Confirmed for 1.19.4