Latest snapshot fixed this bug, but it may have removed the ability to use waterlogged blocks for clean geyser set ups like the attached image. I think this fix should be rolled back unless another fix is made to let those cleaner set ups work again.
For me vsync fixes the screen tearing in fullscreen but causes input lag, even though I have a high refresh rate. My specs are windows 11, i7 10th gen cpu, notebook RTX 2070
This needs to be reopened due to parity, copper golems can now pathfind through 1 block tall gaps in the new bedrock preview
The issue still exists in 25w34b, I don’t know why this was marked as fixed
This really shouldn’t be it’s intended behavior, it does not behave this way in the bedrock preview and makes it unnecessarily harder to use.
Scaffolding does not fully work as an alternative to copper grates as Mojang intended. Waterlogged grates, leaves, or mangrove roots do not spread water, meaning they were perfect for making compact geyser setups that didn’t need extra blocks to prevent spillage. The recent change only addresses how to protect players from the noxious effect, meanwhile this other functionality with certain waterlogged blocks is completely disregarded.