mojira.dev

idontwantthemtoknow

Assigned

No issues.

Reported

MC-79625 Block-break pausing (updated issue) Duplicate MC-75183 Multiple instances (different to double instances due to lag) Duplicate MC-47763 Block positioning (negatives) off by 1 Duplicate MC-45650 Invisible textures rendered black Duplicate MC-44875 Sleep during the day Incomplete MC-43162 Music discs overlap with in-game music Duplicate MC-35014 Text overlaps (Underline on text goes over other text) Duplicate MC-19886 Plants don't cause an update when the block beneath is broken/light level changed Fixed MC-15460 Cursor dissapears in fullscreen Cannot Reproduce MCPE-2066 Ladder Gaps are BACK! Works As Intended MC-7882 Cloud corners not connected Cannot Reproduce MC-3466 Texture Pack editing problem Invalid

Comments

I also noticed that having the wither II effect and under the totem of undying effect can crash the game too if the wither II kills you faster than the totem's effects run out (you MUST be holding another totem of undying for this to work).

This one is very easy to reproduce.

i may not be a mod, but Your problem is that the resource pack being used is not updated to 1.8. Try using no resource pack.

This is not talking about the XYZ positioning in F3 mode, but the Block positioning (see underneath XYZ). I can understand why you got confused.

Good! It's fixed! Good job! Also, why is your avatar the right way around, Grum?

NEW for SMP:
This only works if there are 2 or more people in the world. One person must have a music disc, while the other has nothing. Simply follow these steps:
1. Have the second person hold down their right-click on the jukebox
2. Have the first person place the music disc in the jukebox
3. The music disc will pop out immediately
4a. The music will play fully with no music disc inside
OR
4b. The music will play, but finish early with no disc inside

I have something for this bug.
You can make it play twice (first time for a few seconds, then second time fully)
If you place the music disc in and at the same time pause the game, it plays the disc for a little while.
Once you unpause, it starts again, as if you just placed it in.
Also, if you eject the disc then pause the game at the same time, it doesn't play, but once you unpause, it plays the disc as if it was still in the jukebox.
These will not yield loops, but are a quicker way of seeing these bugs (also, you can play two or more music discs at a time with the eject and pause one).
They also don't need to be ending.

You're welcome whoeveritwasicantread (but also WolfieMario (you're the reason I did it)) (insert reason why). Also, I seriously hope this is resolved. It's bugging me and the game.

Wow. Can't believe this worked. I thought something bad was gonna happen. Sorry if this caused any trouble.

New plants create the same effect.

Please close this as it no longer is needed. The computer used for this has broke and is not used anymore. This one works fine.

that's because carpet floats on water.

I've gone and tested more stuff and it appears only plants do this to the carpet, except cactus. Nothing else will wield this same effect.

Crash report with updated Java!!!

Forget this. I never play fullscreen anyways, so I don't see why it should bother me. I will show one last crash report. If no fix is found, then it will be fine.

Updated Java. Still has same effect.

Same thing... I'm updating Java...

Actually, this was a bug in the PC version back in... I forget... I guess it can be a feature and not a bug.

I haven't checked the latest snapshot to see if it is still affected, but I'm sure it is. It doesn't say it's fixed in it.