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luna

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Sorry for not responding earlier. I should have done more research before opening this bug report too. Please feel free to change the resolution of this to “Invalid” or whatever you deem appropriate. I was facing an issue when developing a mod and believed I had genuinely hit a vanilla bug, but it turns out the whole “interleaved text submissions” thing was a false flag and I believe everything is actually working as intended.

My issue was actually caused by the fact that mod wasn’t using the SubmitNodeCollector API on 26.1, but moved to it with the BufferSource API being removed in 26.2, and I missed the fact that it renders texts before custom geometry, meaning even see-through text was rendering below our custom geometry.

Confirmed on 26.1.2.

Can confirm on 26.1 (and 1.21.11)

Yes I know the cause is similar to MC-270503 (the creative client being trusted implicitly), but the way the bug presents itself is very differnent and more significant.

If you continuously hold a mouse button and open a screen, it will not continue to be held once the screen is closed. This is, however, not the case for keyboard mappings. Hence the separation

This is not true. Your reasoning is built on a false pretense.

On 1.21.11, contrary to what you describe, all actions set to “Hold” do not reactivate upon exiting a GUI, even if bound to a keyboard button. When set “Toggle”, Attack/Destroy and Use Item/Place Block never reactivate, while Sneak and Sprint only reactivate if bound to a keyboard button, but not if bound to a mouse button. Do you see the discrepancy now?

Can confirm on 1.21.11 & 26.1-snapshot-7 on macOS 26.3.

Can confirm. The issue here is that the Java version shipped with the launcher for 1.8.9 is outdated and cannot handle the new certificates. You can fix it by changing it to use the latest build of Java 8 from e.g. Adoptium.

@Andres Merida I don’t think PojavLauncher is officially supported by Mojang.

You could be getting this issue due to having a faulty internet connection or a server side issue, confirm that the minecraft server is online and connectable.