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matthias

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MC-296372 Teleport duration is unreliable as of 1.21.5 Fixed MC-109486 Aggressive wolves can not attack more than one target. Duplicate MC-103887 Connection lost message, if a server is full, leaks memory Awaiting Response

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Also still reproducable on 1.21.6-pre3 and 1.21.6-pre4

I can still reproduce this issue on 1.21.6-pre1 and 1.21.6-pre2

This issue makes teleport_duration with rotation unusable on 1.21.5, it would be awesome if this could be fixed for 1.21.6.

I’m also experiencing this bug, and I’ll share some more information to reproduce this issue.

Use this command to summon a block entity with a teleport_duration set to 20 ticks:

/summon block_display ^0.5 ^1 ^2.5 {Tags:["test"],block_state:{Name:"minecraft:cyan_concrete"},teleport_duration:20}

Then you can rotate the entity using a teleport or rotate command:

execute as @e[tag=test] rotated as @s run rotate @s ~180 ~

Repeat this command multiple times. The entity should rotate 180° consistently in 1 second, but instead, it gets randomly stuck and doesn’t finish the transition.

I’ve also attached a small sample world with command blocks to reproduce this issue easily.

[media]

Just the extra vertical velocity from the jump boost...

On Sun, May 22, 2016 at 3:38 AM, Marcus L (JIRA) <[email protected]> wrote:

> Marcus L <https://bugs.mojang.com/secure/ViewProfile.jspa?name=NukeML>
> commented on an issue
>
> Re: Sprinting stops after autojump
> <https://bugs.mojang.com/browse/MC-102131>
>
> However if you have jump boost it will always retain the sprint
> afterwards. Very strange.
> [image: Add Comment]
> <https://bugs.mojang.com/browse/MC-102131#add-comment> Add Comment
> <https://bugs.mojang.com/browse/MC-102131#add-comment>
>
>
> Minecraft <https://bugs.mojang.com/browse/MC> / [image: Bug]
> <https://bugs.mojang.com/browse/MC-102131> MC-102131
> <https://bugs.mojang.com/browse/MC-102131>
> Sprinting stops after autojump <https://bugs.mojang.com/browse/MC-102131>
> Auto jump is activated, and if you sprint up a block the sprint stops
> instantly.
> This message was sent by Atlassian JIRA (v6.1.6#6162-sha1:7af547c)
> [image: Atlassian logo]
>

Oh, sorry, yes i see that, One in survival, other in creative...
Can he try throwing the ender pearl sideways into the portal?
Ill get back to this when i test this bug a bit.

You threw your ender pearl up, it landed in the block above the other portal.

One more thing, if you sprint at +/-90 +/-180 or 0 degrees, you can still succeed while sprinting.

I would say auto jump does not take the players velocity into account, when sprinting you run into the top of the block, when charging your bow, it fails.

Any Spawner in this map? if so, i guess it´s an duplicate of https://mojang.atlassian.net/browse/MC-16290