mojira.dev

r6653116

Assigned

No issues.

Reported

MC-278408 Projectiles have done less knockback to players since 1.14 Duplicate MC-267126 Shield third-person blocking animation incorrect in offhand Community Consensus MC-267017 Projectile knockback inconsistent between mobs and players Works As Intended MC-226520 server.jar no longer works Duplicate MC-224308 Opposite arm moves when blocking with a shield Duplicate MC-220368 Tipped arrows ignore infinity enchantment. Duplicate MC-218777 Fishing rod position incorrect in first person Community Consensus MC-202903 A player must be hit by fire a couple of times before actually being set on fire Duplicate MC-201657 Steve and Alex's custom textures in resource packs don't appear if the skin was applied in the launcher. Community Consensus

Comments

This posture glitch stops working when I leave and rejoin the world, and it seems to eventually occur after just playing minecraft for ~20 minutes

I managed to reproduce it again in 1.20.3, yet I still have no idea why it occurs at all. 

It first occurred when I was playing normally in the snapshot and decided to see the new third person shielding position. It happened every time I blocked until I left and rejoined the world. To reproduce it, I tried doing things that change the arm movement before blocking like eating food and aiming with a bow, but I couldn't find a way to make it occur consistently or figure out out why it happens at all.

This seems to be fixed with the {teleport_duration} option in 1.20.2 pre 1

updating to java 16 fixed it, had to download the Java SE developement kit instead

since this is only an issue on java edition and it works correctly on mobs, I don't think it is

I'd also like to add this is patched on bedrock edition