confirmed for 1.10 pre-2
It seem to be normal again, after I tested a few commands. Can't figure out what went wrong
I have the same problem with my current save game. It does not occur in all worlds but one which is a "void" type superflat world with a lot of command blocks in it.
r=0 now means exactly same position. Use r=1,c=1 instead.
Ladder/anvil/chest are transparent blocks however they brake cactus
@Skylinerw Got it, Thanks!
@Skylinerw So (r=0) is no longer 0.25 block from the executing point?(used to be 0.25 block in 1.8 and snapshots before 16w06a)
Is r=0 really testing "radius = 0" rather than "radius = 0.25"?
/summon ArmorStand ~ ~ ~0.01
and
/execute @e[type=ArmorStand] ~ ~ ~ kill @e[type=Player,r=0]
will not kill the player.
Invalid. Conditional is block state, not NBT data.
The point is that it worked fine in all previous snapshots. Now because of this floor crafting (command block creation) is totally broken.
Not exactly. I have tried to stand at coordinate (1.536,21.00000,0.736) and run command
/kill @e[r=0]
and I was killed.
/kill @e[r=0]
is still broken, so does
/execute @a ~ ~ ~ kill @e[r=0,type=!Player]
, so annoying and pls fix! (I think the r=0 is the broken, nothing seems to work with r=0)
Can be confirmed. Same problem.
I think this is intended. See mob in block.
It looks like there's no any NBT tag that states the "condition" for a command block (although I really want it to have).
Are these the features of the newest snapshot? (SEE MINECRAFT WIKI)
Zombies pathfinding works well.
This no longer works.
Use
/summon Fireball ~ ~ ~ {direction:[0.0d,0.0d,0.0d]}
instead
Thanks for that
Enchantment id is a short tag, not a string tag. Use numeric id.