Probably intended even though it seems pretty annoying. The problem is that the conditional state is no longer saved as NBT tag and so it won't be copied.
And I think it's important that conditionality should be saved only when using Ctrl unlike wool which color is saved regardless of using Ctrl and that makes sense for wool but would be annoying for command blocks.
Definitely very annoying, I've been working with command blocks and having the condition constantly reset every time I need to move/copy them is a huge pain.
This is because the conditional command blocks are a data value of the block, not a block tag (i.e. command_block data:8 is conditional, but command_block data:0 is not), thus since it is not a tag, you can't pick-block it. This is likely done so that minecraft can apply a different texture to the block. A possible solution would be to split all the conditional blocks into a new block type (i.e. conditional_chain_command_block), which would allow it to be pick-block able.
Edit: Also, realizing that stone DOES pick-block on different data values, command blocks probably don't because then you would be able to pick-block specific directions the block faces, which probably isn't desired. So solution would still be to create a new block type for it. But on second thought, that might break current conditional command blocks placed in the world...perhaps make a special case for pick-block to pick only conditional or unconditional blocks out of all the data values? (like if you pick a cmd with data 0 to 7, you get an unconditional block, but 8 to 15 gets a conditional block)
Onnowhere, CTRL+Pick copies NBT data, not only metadata. If it only copied metadata, then we wouldn't be able to CTRL pick and have a, say, repeat command block that doesnt require redstone. For some reason the condition effect on a command block does not copy with ctrl pick, possibly something to do with the NBT data
@Skylinerw, Exactly what I was pointing out. There is no NBT setting for conditional therefor it does not copy correctly. Maybe I had misread and missed something, if so, I apologize
Hello, Since a lot of version I have this problem ... When I copy a command block with the click wheel and the control key, the command is copied inside, however the “Conditional” option is not saved which is problematic in the following situation. If I place a chain command block with a teleport command following a reapeting command block, the player is endlessly teleported to the same place, the only solution is to remember the coordinates of the command block to delete it ... Besides, it would be great to have a gamerule allowing to stop the command blocks as on the servers.
Probably intended even though it seems pretty annoying. The problem is that the conditional state is no longer saved as NBT tag and so it won't be copied.