I can confirm this for 1.16.5
I am having the same problem. However this usually happens when I am in the nether relatively close to the portal. If I spend about an hour there, there will be like 20 to 30 zombie piglins in the overworld by or around the corresponding portal. I end up having to spend a good 5 min clearing them up. My randomTicspeed is set to the default randomTicspeed which I believe is 3. It is quite annoying and it happens every time I go into the nether for more that a few min.
I hope this helps with this report. If this is not the same bug feel free to point me to the actual bug or have me open a new report if it does not exist yet.
I have found an issue where the wither won't spawn with snow next to the soulsand. I am running java Minecraft on windows 8 latest version of java 64 bit. I am in normal difficulty. I wonder if this was the issue? If so should I create a new report?
I was also able to replicate the result the seed and coordinates are:
Seed:-2143500864
coordinates: 0 69 -48
Biome: mushroom_fields
Render Distance: 2 chunks to unload all other biomes.
Can confirm in Minecraft 1.14.2 Pre-Release 2
The same happens when an unemployed villager is spawned or placed in a 1x1x2 area. When you place a workstation, the villager can not find it and does not change even if it is in his face.
Yes that describes the issue.
A video of the incident can be found here. https://youtu.be/71MrG5rzMlc
https://youtu.be/l8ljQsYnm8k Here is a like to a video.
I have found a good way of reproducing this bug. I don't know if there should be a new bug report because the step to reproduce are different than this post. First create a new world or update an old one to 1.18.2 (I have not tested other versions of 1.18 but I assume the same effects apply.) Then find or create a large underground cave or area and light it up enough so mobs can't spawn. After this update that world to 1.19 by optimizing and selecting the erase cached data option. Load the same world and you should be able to see the light glitches. I have had light level 0 next to torches which makes no sense when it tries to cross chunk borders. This bug is pretty bad because I have had creepers spawn and grief in places I thought were well over lit just to keep them safe from mob griefing. This bug has carried over to the later versions of 1.19.
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