Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-239397 |
Ray Tracing Ghosting and PBR Issues
|
Unconfirmed
|
|
||
| MCPE-238356 |
RTX PBR Textures Render Incorrectly in Minecraft Preview
|
Duplicate
|
|
||
| MCPE-238254 |
Minecraft Bedrock Edition Ray Tracing / Upscaling path has multiple issues: low dGPU utilization, broken upscaling access, severe ghosting, and texture bugs with high-resolution PBR packs
|
Invalid
|
|
||
| MCPE-238218 |
Low dGPU Utilization with Ray Tracing Enabled
|
Unconfirmed
|
|
||
| MCPE-236233 |
Minecraft Bedrock (Windows) crashes when enabling Ray Tracing (RTX) after latest update
|
Awaiting Response
|
|
||
| MCPE-233518 |
Severe stutter and broken RTX rendering in Minecraft for Windows when NVIDIA App “Smooth Motion” is enabled
|
Unconfirmed
|
|
||
| MCPE-232860 |
RTX/PBR broken in specific worlds only after GDK version — PBR textures not applied (only vanilla diffuse) + Vibrant Visuals cannot be enabled
|
Duplicate
|
|
||
| MCPE-231953 |
RTX pack didn't work
|
Awaiting Response
|
|
||
| MCPE-225756 |
In Minecraft Bedrock Edition, the Upscaling setting appears when ray tracing is enabled, but no DLSS or upscaling option is available when using an RTX 5060 Laptop GPU.
|
Duplicate
|
|