Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-312484 |
Targeted block/entity depends on eye height rather than camera position
|
Won't Fix
|
|
||
| MC-307989 |
Windows Height can be 0 on Windows
|
Awaiting Response
|
|
||
| MC-307686 |
Barrier doesn't render when held whilst inside sulfur cube
|
Won't Fix
|
|
||
| MC-307558 |
Bed Models Are Backwards compared to 1.11
|
Works As Intended
|
|
||
| MC-307378 |
The glowing effect is not visible with the Vulkan rendering backend on some graphics
|
Fixed
|
|
|
|
| MC-304421 |
"attack_range" component breaks hit result
|
Fixed
|
|
||
| MC-303116 |
Sprinting while using item when can_sprint is false
|
Duplicate
|
|
||
| MC-300330 |
Player Held Item Position Follows Other Players
|
Duplicate
|
|
||
| MC-280394 |
String Length Overflow in SNBT
|
Duplicate
|
|
||
| MC-279803 |
Continued Item Usage in GUI or Paused
|
Works As Intended
|
|
||
| MC-279472 |
Void appears lower & more faded than before
|
Fixed
|
|
||
| MC-278101 |
First Person Block Animation Doesn't Work With Shield
|
Invalid
|
|
||
| MC-277320 |
Swing Animation Abruptly Stops On Item Use
|
Duplicate
|
|
||
| MC-276308 |
Trial vault spawning infront of arrow filled dispensers
|
Duplicate
|
|
||
| MC-276301 |
Item tooltip padding is gone
|
Fixed
|
|
|
|
| MC-275917 |
Consumable blocking animation is broken in first person
|
Fixed
|
|
||
| MC-274988 |
Text strike-through appears to be lower by one pixel compared to older versions
|
Works As Intended
|
|
||
| MCPE-180442 |
Hotbar Selector Rendering Over Item Text/Durability
|
Confirmed
|
|