mojira.dev
MC-100929

Armor shoulders and boots are slightly squished

If you look carefully, you can notice that boots and shoulders of armor model are slightly stretched horizontally. Normally they should be proportional to the body size. To see it easily, look at the glint. It's not square.

I just figured out that they're not stretched horizontally, but squished vertically, because the texture seems to be normal from top.

Linked issues

Attachments

Comments

bemoty

Can confirm for MC 1.12.1.

Oval

Confirmed for 1.13.1.

j_p_smith

Confirmed in 1.16.1 and 20w27a.

Avoma

Can confirm in 20w48a.

Avoma

Can confirm in 20w51a.

Avoma

Can confirm in 21w03a.

Avoma

Can confirm in 21w05b.

Avoma

Can confirm in 21w06a.

Avoma

Can confirm in 21w07a.

pulpetti

In 21w08a

muzikbike

Relates to MC-212747

pulpetti

In 21w11a

Avoma

Can confirm in 21w16a.

Avoma

Can confirm in 1.17.

Avoma

Can confirm in 1.17.1.

Avoma

Can confirm in 1.18.

Avoma

Can confirm in 1.18.1.

Avoma

Can confirm in 1.19 and 1.19.1 Pre-release 1.

Avoma

Can confirm in 1.19.2.

TomatoClownfish

Can confirm in 1.19.3.

Samuel Lembas

(Unassigned)

Confirmed

Gameplay

Low

Textures and models

entity-model, incorrect-pixel-sizes

Minecraft 1.9.2, Minecraft 16w14a, Minecraft 16w15a, Minecraft 16w15b, Minecraft 16w20a, ..., 1.19.2, 1.19.3, 1.20.1, 1.20.3 Release Candidate 1, 1.20.4

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