Not when held and not when thrown.
Linked issues
is duplicated by
relates to
Comments


For now I'll remove the glint effect from the icon in the inventory, so it'll behave similar to shields. In a future update we'll implement proper glint support for custom rendered models and then we can add the effect to both tridents and shields.
Seems to affect 1.13.1, see MC-136444.
A note: shields do appear enchanted now in all contexts
Confirmed for 1.13.2-pre2.
in 18w43c it still exists

Confirmed for 19w02a

Confirmed for 19w03a

Confirmed for 19w03b

Confirmed for 19w03c

Comfirmed for 19w04a

Confirmed for 19w04b and 19w05a

Confirmed for 19w06a

Confirmed for 19w07a

Confirmed for 19w09a

Confirmed for 19w11a

Confirmed for 19w11b

Confirmed for 19w12a

Confirmed for 19w12b

Confirmed for 19w13a

Confirmed for 19w13b

Confirmed for 19w14a

Confirmed for 1.14 pre-1

Confirmed for 1.14 pre-2

Confirmed for 1.14 pre-3

Confirmed for 1.14 pre-4

Confirmed for 1.14 pre-5

Still in 1.14 Release

Confirmed for 1.14.1 pre-1

Confirmed for 1.14.1 pre-2

Confirmed for 1.14.1

Can also confirm in 1.14.1 Release

Still in 1.14.2 Pre-Release 1 and 1.14.2 Pre-Release 2
Confirmed by personal experience in 1.14.2 as well as 1.14.3 Pre-Release 1
Still in 1.14.3

Confirmed for 1.14.4.
Confirmed for release 1.14.4
This has been fixed as of 19w39a

Although fixed, the item is rendered in 3D in item frames, which kind of looks weird
This appears to be fixed in 18w21a. When I enchant a Trident using an Enchanting Table it shows the enchantment glow.
Edit: sorry, I think I misunderstood the bug report. There is no enchantment glow in third person view, nor does a thrown trident have the glow.