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MC-138660

Throwable/Projectile entity item model not apply CustomModelData from model

Lists of affected

  • Ender Pearl

  • Experience Bottle

  • Firework Rocket

  • Egg

  • Fire Charge

  • Ender Eye

  • Snowball

Steps to reproduce

  • Download the test resource pack.

  • For example. Use 

    /give @s snowball{CustomModelData:1}
  • Throw it into the air or put it in the dispenser.

  • And you will see the entity doesn't apply CustomModelData from current model.

Linked issues

Attachments

Comments 4

Tridents appear to still have this issue.  I'm not entirely sure it's related to it as it uses a different type of model.

@MukiTanuki the "different type of model" is an entity model; thrown tridents are entities. That would be kind of the same as reporting that arrows are unaffected by the fix of this bug, but I'd report the trident one, just to be safe.

This appears to still be an issue if the item is the last item in a stack of projectiles, specifically when the hotbar slot for that projectile becomes empty. Since the hotbar never empties in creative mode, this can only be accomplished in survival/adventure mode. Projectiles from dispensers still render properly, even as the last projectile in a stack. I've attached a video of gameplay from 1.14.3 pre release 3 demonstrating this bug in action.

 

[media]

SteveKunG

boq

Confirmed

custom_model_data, item, model, projectile, throwable

Minecraft 18w44a, Minecraft 18w47a

Minecraft 18w50a

Retrieved