When an entity's head is in glass, it suffocates.
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Affects 18w47b.

Affects 18w49a

Affects 18w50a.

Confirmed for 19w03b

Confirmed 19w03c
[media]

Comfirmed for 19w04a

Confirmed for 19w05a

Confirmed bug in 19w06a 😞

Confirmed for 19w07a

Confirmed in 19w08a.

Is this really a bug or are they changing it on purpose?

Confirmed for 19w09a

Confirmed for 19w11a

Confirmed for 19w11b
Glass treated as solid block is actually an intended fix. See recent Jeb's tweet: https://twitter.com/jeb_/status/1108312583596068864

Confirmed for 19w12a
This is already resolved.

Confirmed for 19w12b
Jeb mentioned in a tweet that glass is not going to suffocate anymore due to popular demand. See:Â https://twitter.com/jeb_/status/1108641007669821440
I tested this just now, and it seemed like the entity I pushed the glass block into just took damage because it was pushed by the glass block, but didn't continue to do so once it stayed in its head.

I can't reproduce this bug in 19w12b.

I can confirm @violine1101's observations. Mobs still do take damage when the piston extends, but not afterward.Â

Can you please create a new ticket for that?

No problems. MC-146432