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MC-156037

Villagers AI broken

So I have noticed that villagers would not work at their workstations and just roam around and at night they just act static and just roam around even though the beds are available 

and some villagers wander of from the village 

 

so a quick  summary is that their not properly working in their jobs and just wander of the village and doing do to sleep as did in 1.14.2
(To further back it up watch pewdipies video “I FOUND A DOG” in that the cartographer was wandering away from the village and during the zombie siege the two jobless villagers were standing still and not going to sleep
 

Comments

migrated

For this reason the villagers are not self-sufficient at all. I have to stay away from villages at night in survival otherwise my favorite villages will get decimated by zombies.

migrated

I have this happen as well. Version 1.15.2

Villagers seem to forget where their bed and or workstations are and just aimlessly wander around the village constantly. 

What seems to be a valid fix is to ring the meeting bells near the villagers during the day (at night does not have the same outcome).
This triggers the villagers to kinda of run around and panic, and when that is over, the problem villagers typically relocate their bed and workstations and begin to do stuff again.

This is one of MANY problems with villagers.

migrated

This is still a major issue in 1.16.2. I've just had almost an entire village break.

Over 90% of the villagers won't sleep even though there are enough beds, they will literally stand on top of their bed and not be able to find it or they just wander around the village in the middle of the night and end us as zombie bait, they also can't seem to path find to their workstations either.

Weirdly I put a fence around the whole village to keep the idiots safe but they keep spawning outside the fence somehow and also up on top of house roofs that should be impossible for them to get up on. The broken ones frequently run away from the village, they just walk off into the unknown and keep going until they de-spawn.

migrated

Can you please provide more detail about your environment and how to reproduce this or how it happened?

migrated

Didn't they are just having a short holiday?

migrated

This has happens to me on both the Java the Bedrock editions and on the Bedrock server, it's been the worst on the multiplayer server so far.

Issues are

  • villagers suddenly not being able to path find to their beds even though the terrain is perfectly flat and has a 3 block wide dirt path connecting every house, I have tried both the single bed in each house vs a long  dorm style accommodation with multiple beds and neither seems to make any difference. Villagers either seem to not find the beds within at all or angry particles appear above the beds as the villages struggle to find the bed wile wandering about the village all night.

  • Sometimes they even stand on top of the bed and still can't seem to find it, breaking the bed can sometimes help but this only seems effective 50% of the time, it's as if the villagers don't belong to this village somehow.

  • In the last week of my game play multiple villagers have been mysteriously ending up in places that are impossible for them to get to like the roves of their houses, on top of the defensive wall I built around part of their village and inside my fenced off animal pens and crops, ! can't explain how this keeps happening, I've only noticed it on the Win 10 bedrock on the server with my friends so far and not in single player on bedrock or java yet.

  • No cats or Golems, all wild cats have vanished and all golems have de-spawned, this is the first game this error has ever happened on win 10 bedrock server.

  • New error just started for me a couple of days ago on the server, I'm now having the overpopulation bug too, got 30 beds have so many villages it's impossible to count them, they are breeding out of control, must be over 70 villagers at this point, I'll try and get some footage as it's mind boggling.

Info about village

This is a naturally occurring village that I have teraformed and expanded

Bell is located as close to the center of the village as possible with a nice wide dirt path area about 7 blocks around so villagers can mingle and gossip with nothing getting in the way, pretty much these weird behaviors start soon after starting to expand the village in every version I have ever played since 1.15, continues in 1.16.2, I wouldn't have thought I was doing anything weird, just simple teraforming and a slow expansion so all the trades are represented.

 

I haven't tried breaking the bell and re-seting that yet... kind of afraid it'll make it worse.

migrated

Umm maybe go to a newer version?????

migrated

@frank bai

1.16.2 IS the newest public version.

tryashtar

Please include information about how to reproduce this. Anything to do with Bedrock Edition is not relevant

migrated

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Unconfirmed

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Minecraft 1.14.3

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