mojira.dev
MC-164352

Casting issue: Snow animation becomes stretched when being very high above the ground

The Bug

The snow animation is rendered stretched when the player is very high above the ground.

I can reproduce this as far back as Beta 1.6.5, as extreme heights tend to crash Beta 1.5 through Beta 1.6.4. The bug also manifests as far back as late Classic with rain.
 

To reproduce

  1. Run /weather rain

  2. Run /tp ~ 29999999 ~
    → ❌ The snow animation is rendered stretched

Linked issues

MC-122715 /teleport command no longer prevents teleporting to invalid coordinates Resolved MC-88330 Textures and Effects are off when far away from the center of the map Resolved MC-161969 Casting issue: Adding ender eyes to end portal frames at high distances causes particles to lose precision Resolved MC-192718 Casting issue: Temperature loses precision at high distances leading to incorrect snow and ice generation and incorrect snowfall Open MC-167042 Casting issue: Campfire embers are generated at a point that loses precision at high coordinates Resolved

Attachments

Comments 20

Wait, you can teleport that high again now?

Affects 1.15.2 pre-release 2

Can reproduce in 20w06a, although using a NBT editor to teleport that high due to a tp command bug that forbids teleporting any higher than 256 currently.

Can I request ownership?

Affects 20w21a, requesting ownership

10 more comments

Can confirm in 23w03a

Confirmed in 1.21.4 prerelease 2

Confirmed in in 1.21.4 release candidate 3. 

muzikbike

(Unassigned)

Confirmed

Platform

Low

Rendering

precision-loss, rendering

1.14.4, 19w42a, 19w44a, 1.15 Pre-release 1, 1.15.2 Pre-release 2, , 1.20, 1.21.3, 1.21.4 Release Candidate 3, 1.21.4, 1.21.10

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