The Bug:
Breaking blocks constructed of multiple cuboids creates too many particles.
When breaking some blocks that are constructed of multiple cuboids, such as cauldrons, composters, lecterns, grindstones, hoppers, etc..., too many particles are created. When breaking regular solid blocks, 64 particles are created, however, when breaking blocks constructed of multiple cuboids, lots more particles are produced, which seems a bit odd.
Steps to Reproduce:
Place down a regular solid block, for example, a block of dirt.
Break the dirt and take note of how many particles are produced upon the block being destroyed.
Now place down any block that is constructed of multiple cuboids, for example, a cauldron.
Break the cauldron and pay close attention to the particles that are produced upon the block being destroyed.
Take note as to whether or not breaking blocks constructed of multiple cuboids creates too many particles.
Observed Behavior:
Too many particles are created.
Expected Behavior:
Breaking blocks that are constructed of multiple cuboids would produce the same amount of particles as breaking regular solid blocks.
Linked issues
is duplicated by 2
relates to 1
Attachments
Comments 27
Still present in 1.16 Pre-release 8
Also affects the composter, although spawns less with ~150 particles
Possibly Lectern, Grindstone, Hopper, and Scaffolding ~105-120 particles
Dupe of MC-122401 but leaving open because assigned/given priority
Can confirm in 1.19.2. Would it be okay if I take ownership of this ticket since its reporter is inactive? Thanks in advance 🙂
Affects 1.15.2?