Put the summary of the bug you're having here
What I expected to happen was...:
Candles show flame animations after I lit them with a flint and steel.
What actually happened was...:
They were brighter, had the sound, but missed the effects for the flame.
Steps to Reproduce:
1. Place any candle
2. Right click with a flint and steel on it
3. Listen for a flaming sound(to know it should be lit)
Linked issues
is duplicated by 11
relates to 3
Attachments
Comments 13
I just managed to realize that my particle effects were set to minimal. So they just don't show up when set at minimal.
There's no way to tell if a candle is lit or not if the particles aren't there. Apart from deducing from the light level I guess, but that's not possible in all situations.
What is the "particles" setting set to?