mojira.dev
MC-218594

Debug chunk borders don't render properly

Debug Chunk Border Rendering (F3 + G) is severely messed up, only showing up from certain angles, and showing up black. It shows up mostly consistently when in Third Person Back View looking straight up. It shows up with the correct colors when a beacon beam is present. When an End Gateway is present, the border appears to show the end gateway animation in it.

Linked issues

MC-218593 Chunk Borders not showing up Resolved MC-218615 Show chunk border mode doesn't always work Resolved MC-218632 Chunk borders don't render correctly Resolved MC-218638 Chunk Border Issue Resolved MC-218644 Chunk boarders not rendering Resolved

Attachments

Comments 8

Can confirm, they dont show at all for me
 

Can confirm with Intel Iris Graphics 6100

Graphic card RX 580 AMD confirm the issue

Can confirm with NVIDIA RTX 2060.

Can confirm on Linux with an NVIDIA GT 730

I've noticed this as well on Linux with a Radeon RX 5600. Unlike the original report I cannot make the borders show up at all.

 

Edit: while playing some more with this debug setting left on, I suddenly started seeing the black-only border lines from certain, quite finicky angles. I should note that it's possible to make them appear in first-person view as well as third-person.

Ninja_Hinja42

michael

Confirmed

Important

Debug, Rendering

21w10a

21w11a

Retrieved