When I was pitting the Warden against the Ender Dragon, I noticed that most of the time, the Warden's attempt to fire a sonic boom to attack the dragon fails, with only the ribcage opening and no sonic boom produced.
I noticed that this only happens in situations where the Warden's attack could fail, and only successfully fire the sonic boom when it touches the Ender Dragon's hitbox.
How to reproduce:
create super flat world
/summon ender_dragon
spawn a Warden in using a spawn egg
observe the Warden's attempts to fire its sonic booms at the Ender Dragon.
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This doesn't affect only ender dragons, it affects all targets that leave the warden's attack range.
Dupe of MC-250255
Can confirm in 22w15a. The warden will start to charge its attack, but won't fire if you manage to leave the warden's attack range in time.