The bug
MC-94060 was fixed in the first 1.19 pre-release for most equipable items. However, shields are still completely silent when placed in the offhand slot, whether it be by dispenser, shift-clicking, mainhand/offhand switching or manually moving it to that slot. As the first two of these effectively imply that the shield is "gear" with a designated slot, the lack of a sound/subtitle for this is inconsistent.
How to reproduce
Obtain an armor piece
Obtain a shield
Have dispensers equip both of these to you
Expected results
Both of these would play gear equipping sounds where appropriate.
Actual results
Only the armor piece plays a sound - the shield is completely silent.
Further notes
A unique sound event should be implemented for this as per MC-251919, as a generic subtitle is undesirable.
Attachments
Comments 5
@chava
the deep dark biome is supposed to be too hard.
so you need to be prepared "equip your shield" before going to the deep dark.
Wouldn't this also imply that equipping shields in the offhand would produce vibrations? They'd have to make a special case check only for shields.