The bug
The amethyst bit present in the calibrated sculk sensor is shaded, causing it to look weird and inconsistent with most cross block models in the game. This can be easily fixed by adding a "shade: false
" component to the two planes that compose it.
It is also not slightly stretched like the regular block, which can be fixed by adding "rescale": true
to the planes components.
Linked issues
is duplicated by 1
relates to 2
Attachments
Comments 3
Reworded the summary, the amethyst part is not squished, it is just not stretched like the original block (MC-209634).
The amethyst also looks squished because the two planes are missing
"rescale": true
. This was included in MC-261256, which has been resolved as a duplicate of this.