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MC-261214

Amethyst in calibrated sculk sensor is shaded and not stretched

The bug

The amethyst bit present in the calibrated sculk sensor is shaded, causing it to look weird and inconsistent with most cross block models in the game. This can be easily fixed by adding a "shade: false" component to the two planes that compose it.

[media]

It is also not slightly stretched like the regular block, which can be fixed by adding "rescale": true to the planes components.

Linked issues

Attachments

Comments 3

The amethyst also looks squished because the two planes are missing "rescale": true. This was included in MC-261256, which has been resolved as a duplicate of this.

@unknown Thank you, I've added this information to the ticket.

Reworded the summary, the amethyst part is not squished, it is just not stretched like the original block (MC-209634).

[Mod] LateLag

Sarah Boeving

Confirmed

Expansion A

Normal

Textures and models

vanilla-parity

23w12a, 23w14a

23w16a

Retrieved