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MC-265251

Players remain crawling while intersecting a non-full block

The bug

Players who are crawling will remain crawling as long as they intersect a non-full block (e.g. trapdoor), even if there is room to stand up.

How to reproduce

  1. Place two trapdoors using the following commands:

    /setblock ~ ~1 ~ oak_trapdoor[half=top]
    /setblock ~ ~ ~1 oak_trapdoor[open=true]
  2. Stand near the lower trapdoor:

    /execute align z run tp ~ ~ ~0.9
  3. Open the upper trapdoor
    → ✔ You begin crawling

  4. Close the lower trapdoor

  5. Destroy the upper trapdoor
    → ❌ You remain crawling

Linked issues

Attachments

Comments 3

That report (MC-255253) describes three issues:

I suggest resolving MC-255253 as a duplicate of those three.

Affects 1.20.5 pre-release 4.

[media]

HEROBRINE_KIVANC

(Unassigned)

Confirmed

Gameplay

Low

Player Animation

1.19.2, 1.20.1, 1.20.2 Pre-release 1, 1.20.4, 1.20.5 Pre-Release 1, 1.21

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