mojira.dev
MC-267241

Causing a camel to stand while the game is frozen only visually makes it stand

If you freeze the game with /tick freeze and try to make a camel you are riding stand by pressing a direction, the camel visually stands but the player stays where they are. The camel is also not controllable.

Reproduction Steps:

  1. Spawn a camel and equip it with a saddle

  2. Wait for the camel to sit

  3. Freeze the game with /tick freeze

  4. Ride the camel

  5. Press one of WASD

You will see the camel visually get up but your player is still sitting where you were originally.

I don't know if this would technically be considered a bug because the game is frozen, but at the same time entities you are riding are supposed to not be frozen. I'm not sure if riding a sitting camel counts as "riding" it (in the context of a frozen game) and should unfreeze it (and properly stand up and reposition the player).

Linked issues

Attachments

Comments 3

Edit: My bad, the fact that a camel that's laying down can't be ridden around when the game is frozen, and that visual glitch that occurs when it stands up, is definitely different from MC-266000, apologies.

I don’t exactly think it is a duplicate. I know that entities you are riding unfreeze when you mount them. I am specifically referring to if riding on a camel which is sitting down should count as “riding” when it comes to the game being frozen. Because if so, pressing a movement key to make it stand should adjust the player mounting position on the camel and make it controllable (aka unfrozen).

Can confirm in 1.20.4

[media]

mattp12

(Unassigned)

1155068

Confirmed

Expansion A

Low

Commands, Entities

tick-command

1.20.4, 23w51b, 24w03a, 24w03b, 24w04a, ..., 25w02a, 25w03a, 25w04a, 25w05a, 25w06a

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