If you freeze the game with /tick freeze and try to make a camel you are riding stand by pressing a direction, the camel visually stands but the player stays where they are. The camel is also not controllable.
Reproduction Steps:
Spawn a camel and equip it with a saddle
Wait for the camel to sit
Freeze the game with /tick freeze
Ride the camel
Press one of WASD
You will see the camel visually get up but your player is still sitting where you were originally.
I don't know if this would technically be considered a bug because the game is frozen, but at the same time entities you are riding are supposed to not be frozen. I'm not sure if riding a sitting camel counts as "riding" it (in the context of a frozen game) and should unfreeze it (and properly stand up and reposition the player).
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I don’t exactly think it is a duplicate. I know that entities you are riding unfreeze when you mount them. I am specifically referring to if riding on a camel which is sitting down should count as “riding” when it comes to the game being frozen. Because if so, pressing a movement key to make it stand should adjust the player mounting position on the camel and make it controllable (aka unfrozen).
Edit: My bad, the fact that a camel that's laying down can't be ridden around when the game is frozen, and that visual glitch that occurs when it stands up, is definitely different from MC-266000, apologies.