Prior to version 1.16, when a mob was semi-transparent due to invisibility in spectator mode or being in the same team with seeFriendlyInvisibles set to true, you could perceive other sides of the mob's model through the one you were directly looking at. This issue arises from the fact that only one transparent texture layer is rendered, rather than the two transparent sides you could previously see stacked behind each other. Consequently, it becomes more challenging to discern semi-transparent entities. Note: This problem also affects fabulous! graphics.
Steps to test the bug
Spawn a creeper
Toss an invisibility potion towards it
Enter spectator mode
Examine the creeper from every angle
Observation: It's not possible to see other sides through the sides you're observing, notably, you can't see the creeper's face when looking at its back, unlike pre-1.16.
Expectation: You should still have the ability to see through the side you're directly observing, as was the case before 1.16. This would enable you to view the creeper's face even when looking at its back.
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Linked issues
Attachments
Comments 4
Seems related to MC-166371.
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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Affects 24w14a.