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MC-278683

Mobs spawned from spawners or /summon never drop their equipment

Mob drops appear to be bugged when they come from a spawner. Have tested in 3 worlds at current time for a few hours. Have created a world in which this isn't happening. Looting doesn't change anything either.

What I expected to happen was...:
Bows and armor to drop.

What actually happened was...:
Only bones and arrows did instead.

Steps to Reproduce:
Go to skeleton spawner (presumably any kind however), kill as many mobs as you want, no rare drops will drop.

Linked issues

Comments 14

Cannot reproduce; HandDropChances (which controls the bow drop) is set to the proper value for spawner-spawned skeletons. This is just a case of tough luck.

Is the issue that the mobs don't spawn with any armor, or that they spawn with armor but don't drop it?

They will spawn as normal with armor and enchanted bows, however they don't drop anything but bones and arrows. Not even the unenchanted bows are dropping.

Please attach a video of this issue occurring with the F3 debug screen enabled, or upload it on a file hosting site like Google Drive and link to it here if it's too big.

4 more comments

@Phil Martin, thanks for the tip. I'm still not entirely sure what the problem is. It's very cleary a bug of some kind, considering that my friends and I are all experiencing it in different worlds, and we have still yet to recieve a singular equipment drop.

Per MC-278697, this is Community Consensus. It appears a key detail may have been missed in this report: Difference between aggro'd and not aggro'd.

Doesn't seem to be related to aggro; they always have HandDropChances and ArmorDropChances set to zero.

Can confirm, using a Looting 255 sword makes it easier to tell.

/give @s netherite_sword[enchantments={looting:255}]

This bug seems to be resolved in 25w08a.

TravyDee

gegy

Confirmed

Platform

Important

Entities, Items

1.21.4

25w02a

Retrieved