mojira.dev
MC-279245

Most hostile mobs aren't spawning even under the right conditions

Most hostile mobs no longer spawn even if their spawn conditions are met. Only mobs that spawn under special conditions(like Creakings, Wardens, and Drowneds with ocean ruins) spawn at all.

 

Steps to reproduce:

1-Create any world(a Superflat one showcases it best)

2-Set time to night

3-Notice how no hostile mobs spawn whatsoever

 

You can also immediately notice upon creating a Superflat word that the slimes that are usually everywhere don't spawn

Linked issues

MC-279247 Hostile mob not spawning with normal settings Resolved MC-279262 Hostile mobs do not spawn Resolved MC-279291 Mob spawning bug Resolved MC-279298 The problem with spawning hostile mobs Resolved MC-279304 Hostile mobs won't spawn without spawners Resolved

Attachments

Comments 6

Can confirm, unless I have done something wrong. 😛

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Can confirm, in multiple world, in all dimensions (the Ender Dragon does spawn, but not enderman)

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Can confirm, this happened to me too. I noticed that drowned can spawn underwater and that naturally generated mob spawners still work, but in caves and at night on the surface, hostile mobs are not spawning.

Can confirm. Hostile mobs don't spawn in all three dimensions, including zombified piglins and endermen, though hostile mobs do spawn near/in the appropriate structures (except nether fortresses which have only blazes spawned by spawners). All spawners seem to work normally

Zombies that are part of sieges can still spawn, as evidenced by a poor villager running from a horde while testing the snapshot.

can confirm, Spawners however work

HassanOrIsIt

etanaratsastaja

Community Consensus

Platform

Very Important

Mob spawning

25w02a

25w03a

Retrieved