Copper golem treats potions with different effects as a same item and puts them all in the same chest. This prevents players from sorting different potions in different chests.
Steps to reproduce:
place a regular and copper chest
place a potion of night vision 3:00 in the regular chest
place a potion of fire resistance 8:00 in the copper chest
spawn a copper golem and observe
Expected result:
Copper golem grabs the potion of fire resistance from the copper chest, but will not put in in the regular chest along with night vision
Observed result:
Copper golem will put the potion of fire resistance in the same chest as night vision, meaning that copper golems treat all potion as the same
Notes
Copper golem can still tell the difference between regular, splash and lingering potions.
I’m aware that the reason this happens is because all potions are technically the same item with different data, however for all practical purposes, potions with different effects are different items and logically should be separate.
Note: this also occurs with suspicious stews
Linked issues
is duplicated by 1
relates to 2
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Comments 3
In general, the copper golem’s sorting logic is inconsistent with Bedrock and that really needs to be fixed. I believe there’s also something about ominous banners that this relates to as well.
Updated title and description since MC-302463 was resolved into this
This is also parity issue. Copper Golems can sort potions in Bedrock Edition.