Infected Baby Villagers have much larger heads that their non-infected counter-parts. This might be due to all other younger mobs in the game having larger heads, with the exception of non-infected baby villagers.
Resolution
Add exception for head size to infected baby villagers or remove the exception from non-infected villagers.
Linked issues
is duplicated by 1
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Comments 10
What do you mean? How can it be infected by another villager? It makes no difference what Zombie infects it. The head size of an infected baby villager is the same.
Confirmed; zombification of baby villagers causes cranial expanding. I'd be amused if Dinnerbone came up with a sci-fi-esque explanation for this.
I think it's just a side-effect of how zombie villagers are designed. If you look at the texture of zombie villagers, it's just a regular zombie with a big "hat layer" of a villager's face on top. Resulting in big heads. The tiny zombie meanwhile is wearing a tiny version of the mask/hat, but it's still rather large due to its very nature as a "hat layer."
It could still probably use some tweaking to shrink it, but that might require mesh editing which would complicate things.
Is this still a concern in the latest Minecraft version 14w08a? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
was it infected by another villager or was it made infected? if it was infected by a infected villager, this is probably the cause.