If you jump to edge of the slime block, you will not bounce off it, and take fall damage. Seems like player has to have 50% of itself on the block to be able to bounce.
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is duplicated by 22
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If the 50% rule is true, it isn't entirely intuitive. It makes sense if there's another block directly beside the slime block, but not when there is an air block/open space, as just happened when I discovered this issue.
I've looked into it, and it seems that Minecraft looks for the block you are closest to (I think in the coordinates in the location of the block), and uses it as base to see if you are on a slime block, and not if you are colliding with one. Same can be seen with falling particles. If you fall next to lava, just enough not to fall into it, you will see lava particles, not particles of the block you are on top of.
Yes it is. Both this and MC-1133 are symptoms of the same issue- entities only check for the block directly beneath them, not the one they are actually standing on.
MC-1133 is NOT the same issue. It specifically refers to being completely at the edge, before that point the issue does not occur. These irrelevant comments are diluting the issue.
@unknown is right. When the center of the player / entity is over the corner of the block, the block below the center of the player is checked.
@unknown: You can stop updating this ticket, since it was resolved as duplicate of MC-1133 quite a long time ago.
Okay, just investigated a bit: The bounce effect only works if 50% or more of your player is directly on the block.
Might be intended.