How to reproduce
Create a superflat world with the seed: 7606204815140416435
First, execute these commands:
/gamerule doMobSpawning false
and/kill @e[type=!minecraft:player]
(untill all entities are dead)Teleport to 102 5 223 using
/tp @s 102 5 223
Execute the command 'Spawner 1', afterwards execute command 'Spawner 2'
Observe the two spawners, only 'Spawner 1' will spawn slimes
Spawner 1: /setblock 98 6 229 spawner{SpawnData:{id:slime},SpawnCount:2,MaxNearbyEntities:100,Delay:300,MaxSpawnDelay:500,RequiredPlayerRange:16} replace
Spawner 2: /setblock 64 6 229 spawner{SpawnData:{id:slime},SpawnCount:2,MaxNearbyEntities:100,Delay:300,MaxSpawnDelay:500,RequiredPlayerRange:16} replace
Video proof: http://usetapes.com/v/TQQ1qEYHiC
Comments 22
@Wojciech Drzymała : According to http://minecraft.gamepedia.com/Chunk_format SpawnRange
is a short, not a byte ?!
Is it possible that slime chunks affect this? I made a void map to make sure nothing else interefered with mob spawner mechanics and could not get any spawns:
Yes! It definitely depends on slime chunks! Used my world’s seed and http://chunkbase.com/apps/slime-finder, created a spawner in a slime chunk and boom, slimes started spawning like mad.
Actually works fine, when added SpawnRange.