When in creative or survival a tamed ocelot will run away from the player as if it was never tamed. And the ocelot still teleported to me but then runs away again, this may have to do with the fact that ocelots crashed 14w11a but I'm no modder so I don't know. I cant really show you a picture but here's my best try. Also Ocelots that have been tamed in previous versions and worked will still run away from the player in the snapshot
P.S. It also shows the heart particles when they are willing to be tamed not those black rejection ones and i don't think its supposed to do that
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I am having this issue too. The ocelot I tamed was generated in 14w11b, if that is important.

Me too. I'm unable to breed them because of this.
I have this issue. Please fix?
Cats will not breed either. 😞

I believe this is an issue with the UUID system, the cat is checking for a player, but is seeing a UUID instead, and since a player's name can't be ~20 characters long, it voids it, so it technically has no owner.
Yeah I imagine that's what is happening. I really hope this gets fixed soon.
Confirmed for 14w20a.
Does not appear to be fixed in 14w21b.
Just tried to tame an ocelot generated in new terrain in 14w21b and it showed the tamed hearts immediately but the skin did not change and it continues to flee. Fed it a second fish and it showed hearts again but continues to flee and not change to a tamed skin.