when i set my spawnpoint inside my main spawn building in realms i set inside but it keeps putting people on the roof of the building i tried backups restart and nothing work i even tried to to a manual set but nothing works help me fix this or fix it in the next update
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On servers, players will always spawn to the highest block of the worldspawn. For help in dealing with that, you could watch my mapmaking series. In episode 1, specifically discuss spawning on a roof - https://www.youtube.com/watch?v=vC0NDvLVKgw
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.
This is still an issue in 1.8.3 and realms. setworldspawn sems to be only temporary.
To recreate move from original spawn and use /setworldspawn message says its ok with the new coords.
reset the world. I did this by changing to an alternative realms world and then back again.
Logon to the world and verified that spawn had moved with a compass. It had.
Logged out for about 2 hours and then logged back in.
World spawn point is now back at the default position and not the new one.
Additional comment. After an server timed reset overnight it looks like the spawnpoint is now correct (to the new coords) again. Not sure what is going on here. Will try and recreate the issue again and see what happens. Anything else useful I can do or collect if I do recreate the problem?
@Chris Giltname
You seem to be experiencing a completely different bug, I suggest you make a separate report for that one.
Is this still an issue in the current Minecraft Snapshot 15w49b or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Do /setworldspawn and try again.