Currently, I have found that doors, mob heads, cauldrons, End portal blocks and Redstone (see MC-6777) have incorrect particle effects when breaking.
Will post if I find more.
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Relates to MC-6777
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Also, repeaters and comperator particles are done wrongly. I think the particles don't have invisible parts, and the (normally invisible) parts are now painted black.
(the repeater torch stick particles have one row of the normal torch texture, and one row black (on the 'left'))
Fixed
Mob Heads also do the same thing as doors.
Still no confirmation?
Will post some more pictures later.
You also get black and white particles when sprinting and jumping on redstone. I attached a screenshot of it.
This is confirmed, we need a mod to find this
I posted a picture of how the redstone breaking particles should look

Endportal
i have posted the same bug, 😞 well you have many more pictures than me so ima gonna delete the one i posted.
Still confirmed in 13w02b
Same in 13w03a.
Fixed
It's because of the Texure Pack system! They haven't gotten the Particle Textures! So it brings a Texture that is white and has text saying "Missing item"! Some item's have a different colored Particles so it changes colors like the redstone!
Also in 1.4.6 and 1.4.7 the eggs have the incorrect impact particle.
Not so surprisingly, sprinting on doors and heads causes the same issue. However, I don't think the particles for end portal should be a concern, as they are not intended to be punched. I have also managed sprinting on them, by placing repeaters over them, and they have also produced Nether portal particles.
Added pictures for my previous comment

endportal breaking have still wrong particles