Why is this still unassigned? It's a major bug, horses are completely useless because they move at almost the same speed as sprinting. That and they look ridiculous with their heads and legs moving so fast.
It gets thicker the further away you are too. It's weird though because Paulsoaresjr was in 1.7.1 and he seemed to have the old selection box.
In 13w24b the keys don't steer the boat
The right left and backwards keys don't do anything but they used to reverse and turn right and left
I thought they were getting deleted, I was relieved when i tried to paste my back up (missing a large chunk of work i had just been doing) into the saves folder and it said it was already there.
I can confirm that slowness effects do not slow you down and instead keep you at walking speed
The same problem occurs with speed potions
I hope they get this fixed 😞
This is really annoying, I have a survival world with all my animals fenced off and now they are wondering around everywhere activating my redstone contraptions, pushing my minecarts around and blocking the rails
now it's fixed will I be able to log into the LAN worlds i was kicked from again?
It does the same thing with boats and minecarts too
Yeah, the wiki said it had been fixed, however the text saying it was fixed has now been removed, I guess it was a mistake.
We are talking about the floor, the walls is a separate bug, however that was on the list of fixed things too. However if you open up the new launcher it should say under 13w16a, update available. I clicked the arrow selected 13w16a, even though i thought i was already in there, then I clicked play and it redownloaded it and I'm pretty sure the bugs are fixed.
Maybe somebody wrote that on the wiki to troll?
Im not too sure i dont think they released a new snapshot they just reuploaded it or something its really confusing
Its just that on the wiki it said a reupload of the snapshot was released that fixes the 10 most popular bugs and issue 119 mobs sinking through solid blocks was on that list
Apparently they've fixed this in 13w16a, but I don't think they did it right, unless they reuploaded it after mike added the screenshot
I can confirm this still happens in the original way listed in the description in 13w10a
yes, the player is a different issue
we are talking about mobs
Does naming the spawn egg stop them from despawning in the same way as a name tag or no? I think that may be the issue.