mojira.dev
MC-68403

Entities become invisible after death & respawn

Steps to reproduce
1. Create superflat world
2. Summon mob

/summon PigZombie

3. Let mob kill you

4. Respawn and you will not see mob
5. Kill mob

/kill @e[type=!Player]

6. run kill command on player

/kill

7. You will not see drops from previous mob

8. Run testfor to verify they exist

/testfor @e




Video Demo - 15w37a
https://www.youtube.com/watch?v=I_4Ckjcy7kk

Related issues

MC-4002 Cheats can be enabled while opening SSP to LAN MC-66136 item on ground become invisible after player die MC-68086 Invisible death MC-68136 Mobs disappear sometimes when they are upon half bottom slab and the player dies. MC-68504 Items dropped when you die become invisible. MC-68693 WHEN I DIE I CAN'T SEE VILLAGERS AND PASSIVE MOBS MC-69954 Items don't render if they are summoned while dead MC-70949 Items & XP don't drop when you die MC-71487 When a player dies, entities become invisible MC-72620 When I die all entities vanish from my screen MC-72865 ItemFrames disappear upon death MC-74273 Items turning invisible MC-74284 Mobs turn invisible MC-74389 MY HORSE DISSAPEAR MC-74512 Dropped items after death are invisible MC-75365 entitys disappear when a player dies MC-76596 Items not dropped after death on LAN game MC-76697 Dropped Items and entities disappear after you die MC-76944 Invisible skeletons. MC-77849 Killing Bug MC-77865 Entities become invisible after using /kill on self in creative MC-78970 Lead Knots In Overworld Turn Invisible When Player Uses /kill on Themselves in Nether MC-80353 Invisible Armorstands disappear on death MC-83509 Shulker becomes invisible after respawning. MC-83513 Shulker shoots after dead MC-84238 Opening book and quill during death doesn't drop it. MC-84675 Entities occasionally become invisible after a player death MC-84764 Mobs "Dissappear" when you die close of them. MC-84990 Pasive mobs become invisible after the player dies & respawn MC-85809 Mobs disappear upon player death MC-85949 Can't see Shulker after death MC-86795 invisible skeleton in water MC-87000 Invisible Mobs after death MC-87530 Player death entity glitch MC-87737 Summoning Invisible Entities After Death MC-88062 when I died for creeper gave / difficuty 0 and went back there and my items and mobs (chickens and cows) had been invisible and my house is made of gravel had turned doors MC-88370 Invisible baby zombie after death MC-88385 Mobs are turning invisible MC-88394 die MC-88412 invisible mobs MC-88432 Invisble player in multiplayer MC-88436 invisible items and mobs? MC-88464 Mob models disappear if you are killed by them and return to where you died. MC-88515 Mobs invisible after death MC-88529 Invisible items after death MC-88531 Entities become invisible after you die - server. MC-88537 Entities do not appear after any refresh. (loggin in, death, etc.) MC-88571 15w37a - Multiplayer Players Invisble MC-88601 Dieing in survival makes all entities near by invisible MC-88622 When You Relog all animals despawn MC-88644 Invisible, unhittable hostile mobs and items after death and resawn. MC-88651 Invicible mobs after respawning MC-88653 ArmorStand turns invisible when player is killed by potion which was summoned by the player executed by the armor stand MC-88662 Shulker Bug MC-88671 Skeleton turns invisible after player death MC-88672 Shulker turns invisible when user respawns. MC-88692 Entities turn invisible upon death. MC-88741 minecraft 1.9 snapshot bug MC-88758 Entities vanish on respawn MC-88771 Mobs going invisible when dying MC-88793 Invisible Mobs MC-88804 Invisible Monsters (Skeletons and Zombies) MC-88820 The Creepers turn invisible without any potion effect after a death whilst fighting them... MC-88835 Entities become invisible after death MC-88846 entities invisible MC-88862 mobs dissapearing after you die MC-88868 Mobs are invisible MC-88899 Items dropped on death and monsters become invisible upon respawn MC-88915 Upon deaths dropped items are invisible but can be picked MC-88917 Skeletons being invisible when dying MC-88925 entities invisible MC-88941 Mobs and critters become invisible when you die MC-88950 When i died all monsters truned to be invisable MC-88969 When you die the entity in your house will be invisible MC-88982 Mobs and items become invisible when dying MC-89010 Invisible Mobs After Death MC-89019 i died fighting creepers,zombies,skeletons, and spiders and when i respawned and the mobs that were still alive were gone but i could still hear them and get attacked by them and all of my items were gone but i could still pick up some of them. MC-89025 when you die mobs become invisible MC-89099 Items dropped on ground invisible MC-89136 Items disappearing when get killed. MC-89143 playing on a survival world, got killed by a skellie, went back, my stuff and the mobs where invisible. MC-89161 Skelleton trap turns invisible once you die MC-89168 Mobs and drop on the ground invisible after death! MC-89170 Items disappear fixed by relax MC-89206 Invisibility issue like in the recent snapshots MC-89324 Items vanish when you die MC-89330 Invisible item frames MC-89461 Infinite Death Loop+Entities Vanishing MC-92519 Animals Despawning With Names MC-93558 Invisible/Invincible Wither :/ MCL-4002 Mobs and tools still invisible after being killed same as 15w38a

Attachments

Comments

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[media]
qmagnet

Relates to MC-67626

migrated

d?

migrated

Tested on a Redstone Ready superflat world. Teleported to 524289 ~ 524289, walked about 10 blocks further on +X and +Z, and saw my items just fine after a /kill and looking at my death point.

qmagnet

Hey Ryan, I'm still getting this bug in 14w34d for some reason.
Here's a video demo of the bug.
https://www.youtube.com/watch?v=5xEmz0dFt4Y

Can you test on the world file I've posted? Same file from the video. I am not sure why this is an issue for me and not you.

qmagnet

Can someone please reopen this? I've added a world file and video demo to explain this bug.

qmagnet

Confirmed for 1.8-pre1
Please reopen and retest with world file.

Sonicwave

Confirmed for 1.8.

Sonicwave

After further testing on qmagnet's world it seems that this even happens on 0 x 0.

migrated

It's not just item entities. While playing the Arena branch of @unknown's Diversity 2 in 1.8, I noticed that some of the mobs randomly turned invisible after a respawn. They would automatically reappear after a while, usually after already having attacked me.

qmagnet

Confirmed for pre3

migrated

In 1.8.1 Pre-4

migrated

Confirmed in 1.8.2 pre-3.

migrated

The problem also occurs, if you trigger a summon (item) command while dead. The items don't display visually but you can pick them up after respawn.

migrated

15w31C Unable to recreate.

migrated

Confirmed in 15w34d. Not on flatland though.

qmagnet

Should I rewrite the description for this bug? Originally it had to do with very specific coordinates. I tested my original world file, and the issue no longer exists (tested in 15w36d). But if people are having this bug at random locations, my description doesn't make sense.

migrated

If you can come up with a better/more general description and/or the current description is inaccurate, yes, please do!

qmagnet

Well, I haven't experience the bug since the previous fix. I am not sure how to reproduce it. I could just include the video.

migrated

It seems trivial for me to reproduce, I'll add in my way of reproducing and leave the link to your video at the end.

qmagnet

Perfect.

migrated

I can confirm this.

It happened to me when i loaded a fresh world, and died a few times (within 5 mins or so).
What happened was that I got killed by creepers and skeletons, without seeing them.
Edit: Entities became invisible after first death (following a new chunkrendering).

Note: Also, the game got extremely laggy after respawning.

EDIT: This time the game crashed after going to the main menu, and re entered the world. (only saw the background and then it froze, which never happened to me before).

[Mod] Neko

Seems to have gotten worse in 1.9

migrated

As of somewhere in the 1.9 snapshots (week 35?) this happens to me 100% of the time for all entities within view radius. Thus I'm required to quit to main menu after EVERY death. I'm considering the snapshots completely unplayable until this is fixed.

Note: I'm using an Intel HD4000 video card. I hope it's not one of those intel-specific bugs.

EDIT: I can confim the other bug mentioned, that constantly having to quit to main menu and reload causes the world to fail to load every 3rd time or so. Specifically if a very short time elapses between reaching the main menu and reloading the world. Letting the game sit for an extra 10 seconds before hitting load seems to avoid the problem.

migrated

Confirmed for me, was creating a map, testing out mechanics I've re-made for skeletons, they vanished, etc

migrated

Confirmed in different test setup.

1) Create world (flat preset: void).
2) Spawn any mob (multiple mobs), and place any item(s).
3) Get killed (any kill).
4) (Click) respawn

All entities are invisible, incl. mobs.

migrated

confirmed in snapshot 15w38a.

migrated

confirmed in snapshot 15w38a

  • note: items in inventory seem to load after a delay into your inventory slots after death.

Dr. Boring

Can confirm. I've had to quit multiple times after death as well.

migrated

Confirmed for me...my creepers disappeared ;-;

migrated

I tested on server with my friend, when he died, only he could not see entities He could not kill them but me i could.

migrated

Still happening in 15w38b..

migrated

Confirmed yet again for 15w38B

migrated

darn... the bug is still in 15w38b.

If you are a mod please tell mojang
to run a bunch of tests before actually
release a "official bug fix" as they failed
to actually fix the bug. They can't just make
assumptions that the bug is fixed when it
works the first time or even correcting the
error but NOT TESTING IT. They should
do lots of testing before releasing bug
fixes, as it's annoying for them not to test
it well, before releasing and what happens?
it's still in the game. I'm not trying to be a hater
or anything as I know that fixing bugs isn't easy
but that doesn't give them a excuse to assume it works
when testing it the first time. or not testing it at all by
doing a possible fix.

Mojang if you are reading this, I apologize in advance if this
was offensive, just that at least make sure the bug is fully fixed,
and tested properly before you do a release.

qmagnet

Brian,
These are snapshots. They aren't to be stable. I know it can be frustrating but you should not expect fixes until releases.
Demanding the devs in full caps to TEST the game, isn't really positive.
Second, this bug wasn't ever marked as fixed. So I'm not sure where your angst is coming from.

All you need to write here whether or not the bug exists in the version you are playing. Or provide some detail on causes.

migrated

This isn't limited to Superflat, in case that matters. Hard to believe that a bug like this appeared more than a year ago in snapshots and has either returned or still not been fixed...

onnowhere

It has been FIIIIIXXEEEDDD 😃

migrated

Something is wrong in this issue:

1) Status "fixed" is untrue, for the issue still exists in 15w38b.
2) "Future Version - 1.9+ ", don't make sense, for it's NOT fixed.

Situation:
Load new world > get killed > respawn.
Resulting in invisible mobs.

CubeTheThird

@Robin Hood, future version fix means that the issue has been addressed, but has not been pushed out yet. A future snapshot should have the fix included.

qmagnet

@Robin Hood it usually means it's fixed in the next snapshot 😉

migrated

@qmagnet, currently I'm working on a
a vanilla mini games server in the 1.9 snapshot. and certain
bugs can make testing my mini games difficult, which is where
my anger came from. But I admit, my comment was a bit harsh.
I have faith in the bug being fixed, and hope everyone's project
development can succeed further. Have a good day everyone!

michael

This is a bugtracker and not a discussion board. Please do not discuss topics here that won't help us to find and fix bugs. Also, snapshots are not stable and reliable, they are incomplete, untested, in development, unstable and not optimized. Using them for anything you care about is a bad idea.

[Mod] Neko

I'm still experiencing this in 39b...

CubeTheThird

@Ender Dragon, are you using the same steps as above, or something else to reproduce this?

[Mod] Neko

Above.

migrated

Me too, still in 15w39b

migrated

Happening for me too using these steps:

1. Create superflat world
2. Pick block on grass
3. Dig a 2 blocks deep 1x1 hole
3. Jump inside the hole
4. /kill
5. Walk back to the hole, look inside it: No item.
6. Jump in the hole, you will pick up the item.

migrated

Confirmed (normal generated world).

Note: It appears items however seem to be visible (yet havnt tested all), but mobs are not.

qmagnet

Confirmed, bug still present in 15w39b. Items seem to remain visible.
Tested Painting, ItemFrame, EnderCrystal, Mob, Minecart all go invisible.

migrated

confirmed in 15w39b survival single player, new world, Windows 7 64 bit w/ 64 bit java, intel 2600k cpu, nvidia gtx 970 gpu.

the error from MC-65040 "Tried to add entity X with pending removal and duplicate UUID xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx" DID occur in the log, but not with regard to said invisible skeletons (it was about some villagers that were likely at the edge of loaded chunks I'd flown in render-range of)... and the above error was 6 minutes before the "was shot by a skeleton" death message that preceded my respawn and subsequent invisible skellies

I also noticed and tested, if you lure the invisible mob out of the chunk they went invisible in, they become visible again. I hope this is relevant and helps solve the issue.

migrated

Confirmed: 15w39c

Items and mobs dissapear.

migrated

OK I'm mucking about in the latest update. 15w39c still getting it. Died came back, this time it was cows and rabbits invisible in a pen but the chickens in the next pen were visible?????? Yep it's definitely more dangerous never even saw what killed me that time. Note the bunny dirt disturbance sprites look scary cool without a bunny.

migrated

probobly fixed for next snapshot as @unknown said on MC-65040

Fixed again (for the 3rd time, fixing a 4th bug in addition to the 3 bugs I already found last time), hopefully it's now solved completely.

migrated

i've seen this now a few times since using 15w50a

migrated

im noticing player entities becoming invisible, an having to use /kill in order to be able to see them in 15w50a

migrated
migrated

Confirmed for 18w48b.

Asteraoth

@unknown, wrong ticket see MC-139122.

JuniorJedi256

Confirmed for 18w50a and 19w02a. If I die all mobs (including my cats) turn invisible until I relog. Please reopen this issue.

JuniorJedi256

Steps to reproduce:
1. Generate a superflat world.
2. Spawn a bunch of mobs (or set the time to night so they spawn naturally)
3. Use /kill @s or let the mobs kill you.
4. All mobs should disappear. If you respawn in survival, you will likely be killed by an invisible mob.

migrated

Perhaps look at the comment right above yours... MC-139122.

qmagnet

michael

Confirmed

Minecraft 14w34c, Minecraft 14w34d, Minecraft 1.8-pre1, Minecraft 1.8, Minecraft 1.8.1-pre3, ..., Minecraft 15w38a, Minecraft 15w38b, Minecraft 15w39a, Minecraft 15w39b, Minecraft 15w39c

Minecraft 15w39a, Minecraft 15w40a

Retrieved