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MC-7627

Changing the Texturepack ingame renders strange

If you change the texturepack ingame, it renders really strange (see attachment), if you log off and rejoin it renders properly

Environment

windows 7 64bit, java 7 64bit

Linked issues

MC-9162 Texture Pack Switching Sends Random Textures Resolved MC-7624 Texture pack Switching Resolved MC-7631 Massive texture corruption after texture pack change in-game Resolved MC-7639 Wrong textures Resolved MC-7669 In Game Texturepack Glitch Resolved

Attachments

Comments 10

NOTE: If you walk around a bit, it starts to render properly after reloading chunks!

Refreshing the textures with F3+t reloads the pack correctly.

But the first time opening a new texture pack in-game I seem to get this strange bug... I tried a few different packs and got it each time, but when I went back to a pack I'd already refreshed before and it loaded correctly that time.

Might be helpful to add some labels to this issue to help finding it (and avoiding more duplicates).

Confirmed. I tested with the default texture pack and a HD texture pack.

The textures also update when a block is placed/broken.

You got to admit that the Mountain is beautiful. Wait till the Lightning does an dance by it! 😃

True! 😛 A mountain made of 46!

Honeydew would love it!

migrated

Nathan Adams

Confirmed

rendering, resource-pack, switch, texture

Snapshot 13w03a

Snapshot 13w04a

Retrieved