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MCL-23206

Launcher crashes on macOS - nativeUpdater quit unexpectedly

Steps:

  1. On macOS just launch "MineCraft"

Expected: It shows launcher.

Current: It crashes when updating launcher.

Logs in the attachment.

Linked issues

Attachments

Comments 37

Hi there!

This looks like MCL-20235 (or a recurrence of MCL-21425). Please try deleting the minecraft folder (copy its contents elsewhere before deleting), uninstalling the launcher, downloading the launcher again from minecraft.net, and then reinstalling it. Please also attach your launcher_log and nativeUpdaterLog.

Apparently my issue was a duplicate (despite being an entirely different OS). How can the Minecraft Launcher be re-installed? When I go to minecraft.net the only option appears to be to pay for a new version, which I don't plan to do if the Launcher has failed because of an ongoing issue. Please advise.

Hi, I did what turbo said in the last comment. I deleted the minecraft folder, uninstalled the launcher and then downloaded it again. Once I did that, the launcher worked fine. However, when when I quit minecraft and start it again, the same problem happens. Here are the logs attached.

[media][media][media][media][media][media][media][media][media]

I reinstalled the launcher as turbo said and it said it needed to update. So I restarted the launcher and it just gets this bugged update. And now its broken again.

Hi,

same problem here - after reinstalling the launcher it runs once - after the next restart, same problem as before.

27 more comments

OP please confirm if this is still an issue for you.

I am having this issue on macOS Sequoia 15.2.

 

I am still having this issue on macOS Sequoia 15.2.
I have attached a screen shot above.

can confirm on macOS 26.4.1

Part of the reason why Minecraft Launcher is crashing on macOS is because it’s an Intel app build. If you open the Finder and select Minecraft.app, press Command-I to open the Info window for the app (see attached screenshot).

In the General section, you’ll see Kind: Application (Intel).

Mojang needs to create a non-Intel launcher for macOS that’s build for Apple silicon. Right now, the launcher is opening thanks to Rosetta, but Rosetta’s going away, so there will come a day when the launcher won’t open on macOS.

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