Bug:
When RTX is enabled, the screen turns black except for particles:
[media]Same place but with RTX OFF:
[media]How to Reproduce:
Create a world with a third-party RTX Resources pack or import a world from the Marketplace such as Neon District or maps approved by Mojang and NVIDIA.
RTX will be working but every block of the game will be reflective because the resources supplied by the resources pack are not read by the RTX renderer. This happens because it is the first time you launch the game (first launch after an update / a fresh installation).
Disable RTX and re-enable RTX, Now the world will turn black except for all the particles.
Now the world will turn black except for all the particles.
What I tried to solve it:
I tried to re-install the game.
I checked if my NVIDIA driver was up to date (Watch Dogs Legion Optimised Driver)
[media]
My configuration:
RTX 2060 (6GB VRAM)
Ryzen 5 2600 (6Cores / 12 Threads)
2x8 GB of RAM DDR4 3000MHz CL 15
System: Windows 10 Professional Version 2004 (19041.572)
[media]Linked issues
is duplicated by 28
Attachments
Comments 28
I have done a bit of testing and I think the cause of this problem is EVGA Percision X1 if any of ya'll have it just uninstall it and use msi afterburner or smthn.
Edit: I was wrong.
I had task manager open while I was trying to actually play the game and the second it hits 100% CPU this happens so the cause might be overstressing the CPU
The game might be doing this to avoid crashes
Through a bit of research we were able to find the exact cause of this; The Rendering Engine switches to DX11 after minimizing and reopening the game, which breaks DXR. There is a bug report describing this exact issue here: MCPE-118775.
Id like to add MadLad that i have Vsync turned off from the options.txt and i use msi afterburner overlay and rivertuner to limit the fps from unlimited to 240fps. Issue persists.
When the game causes this display crash, the specific errror caused is as follows:
Display driver nvlddmkm stopped responding and has successfully recovered.
Occasionally the driver does not successfully recover.
Through looking around in some of the public GeForce forums I've found that giving the nvlddmkm file in the windows folder full permissions under admins and users seemed to have stopped the issue from occurring again. According to the thread, the display driver crash was a product of windows detecting a GPU freeze and attempting to reset display output in order to regain responsiveness.
Exactly same problem here !