This is also currently being tracked on Java MC-100949.
Since at least 1.18 (according to other reports) there has been an issue with shields not instantly blocking any incoming damage when activated. This causes there to be a slight visual and practical delay when the shield is used.
Steps to reproduce:
Spawn in a zombie and coax it into attacking you.
With your shield in hand, try and block any attacks.
Observed results:
There'll be a slight delay between when the shield is first activated to when it starts blocking any damage.
Expected results:
The shield should immediately start blocking any damage when used.
Linked issues
is duplicated by 6
Attachments
Comments 4
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.
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The delay here may be the same 0.2-0.3 ms delay between client and server events that is evident in many other issues such as MCPE-123321 and MCPE-138060.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
This ticket will automatically reopen when you reply.
Quick Links:
π Issue Guidelines β π¬ Mojang Support β π§ Suggestions β π Minecraft Wiki