mojira.dev
MCPE-150684

Dyeing mobs has no sound

No sound when using dye on any dye-able mob. This feature was added to Java edition in 1.17, so it should be a valid parity issue.

Steps to reproduce:

  1. Pick a dye.

  2. Use it on a sheep, cat, dog, or shulker

Observed results:
The process of dyeing has no sound

Expected results:
When using a dye on mobs, the dye sound should play.

Linked issues

Comments 4

Thank you for your report!
However, this issue is Invalid.

You reported a parity issue. We are only tracking parity issues that meet the following criteria on this bug tracker:

  • The feature affected by the parity issue is present in both Bedrock Edition and Java Edition in the latest release or development version

  • The feature behaves differently in one edition than in the other

  • The parity issue was introduced in Buzzy Bees (Bedrock Edition 1.14 / Java Edition 1.15) or later and was not present before

Any parity issue that does not meet these criteria are not tracked on the bug tracker and should instead be reported on the Feedback website.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

That is actually a valid parity issue! The sound for using dye was added in 1.17 and on java it plays when used on signs and sheep. It is also supposed to play when used on cats and dogs MC-212616 and on bedrock it should also play when used on shulkers.
Also, the sound is already present in the bedrock and is used when dyeing signs.

Still an issue in 1.19.60.25 Preview

Classifieds as Vanilla Parity

Suman pal

(Unassigned)

723246

Confirmed

Multiple

Android 10, Android 9, Android 8, Android 7, Android 6, Android 5. IOS 7, IOS 8, IOS 9, IOS 10, IOS 11, IOS 12, IOS 13, IOS 14. WINDOWS 1O. PS5, PS4, PS3. NINTENDO. SWITCH.

vanilla-parity

1.18.10.22 Beta, 1.18.10.21 Beta, 1.18.0, 1.18.2 Hotfix, 1.18.12 Hotfix, 1.19.51, 1.19.63, 1.20.41 Hotfix

1.21.40.20 Preview, 1.21.40

Retrieved