For some reason, (this does not affect versions below 1.19.40), whenever you open the inventory and a good number of things can be crafted, it causes a significant performance decrease when hovering over them (for example, from 60fps to 45fps, or in some cases even lower than that). For the most performance impact, repeatedly move the cursor around the items which currently cannot be crafted.
A workaround to this performance bug is to close the recipe book, which appears to be the cause of the performance decrease.
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This is also happening on my Nintendo Switch as well as my PC. There is a noticeable lag in the entire gameplay, but the inventory and crafting menus are by far the worst.
Having this issue on my Switch also after updating to 1.19.40. Also I often use the touch screen for crafting. Since updating after crafting one item I cannot then select a different item to craft after. I have to close and reopen the crafting interface to select the next recipe.
Upon the release of version 1.20 on Nintendo Switch Edition, this problem appears to be back. One of the 1.19 hotfixes (1.19.83 if I remember correctly) had fixed it for a while but as soon as I began playing in 1.20, I noticed the game become very choppy and laggy while interacting with the player’s inventory.
This is STILL not properly resolved as of Xbox Bedrock version 1.20.15. To replicate, open the crafting table and craft an item, then use the X or A button to pick it up from the crafting slot. There is a noticeable almost 1 second lag. This makes the game unplayable in certain scenarios.
Hey, could you attach a video showing performance decrease?
As mentioned in the description, please show it also with the moving cursor.
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