mojira.dev
MCPE-18165

End Portal Texture stretched if located at large X or Y coordinate

Update by @unknown:
Confirmed on Samsung Galaxy S4 SGH-I337M Android 5.0.1, MCPE 1.0.0.7.

Steps to Reproduce: Create new creative flat single player world, using tp command to move to these coordinates, build end portals and observe as follows:

  • 254,6,0 (end portal has stretched pixels in N/S direction)

  • 0,6,254 (end portal has stretched pixels in E/W direction)

  • 0,254,0 (end porta is fine, no stretched pixels)

This bug does not affect my Samsung Galaxy S6 SM-G920W8 Android 6.0.1 (consensus seems to be that this bug does not affect Android 6)

Original Report:

The end portal texture is really weird.

Device: DL Tablet 3405
PS: It has a Intel Atom processor.

Linked issues

MCPE-18211 Wrong texture of the End Portal when activate. Resolved MCPE-18221 End portal looks weird Resolved MCPE-18231 Portal the end bug texture Resolved MCPE-18237 Texture of end linked portal is not correct and causes much lag when looking at portal Resolved MCPE-18279 Particles on the End Portal are fuzzy and don't look correct. FPS drops significantly drops due to this problem. Please fix soon. Thanks. Resolved

Attachments

Comments 21

Same here and goes worse inside the end

Affects End gateway portals also.

The reason for this is because of floating-point precision. This can be remedied by using high precision floats in the fragment shader for certain variables, though this fix doesn't work for older devices that don't support highp floats in fragment shaders.

Here is an example screenshot after applying this fix: http://i.imgur.com/lUcEyro.png

Oddly enough, this also fixes the crash when viewing end portals/gateways in non-fancy mode.

11 more comments

Try on my coordinate,x:12 000 000.y:37.z:12 000 000

I demonstrated (Mod)rplatham coordinates and I confirm that it is correct. Hope this get fixed soon somehow before the release

i am in the latest 1.0.0 version of mcpe i still get the same glitch texture end portals

For me, the Eye of Enders' (depending on which axis) textures does stretch, as well as of the End Portal itself.

Tested using the Galaxy Note 5 with Android 6.0.1.

Fixed in MCPE 1.0.3 not beta

Ryan Ferreira

(Unassigned)

39285

Confirmed

Tablet - Android - Other (Specify in description)

Android 4.4.2

end-portal, texture

0.17.0.1, 0.17.0.2, 1.0.0.7, 1.0.0

1.0.3

Retrieved