When the player moving their camera around, then pause the game, the player hand and items will move to it's default position despite the game is paused.
Steps to reproduce:
Enable view bobbing: Settings > Video > View Bobbing
Move your camera around, then pause the game
Observe
Expected results:
Player hand and items stays at the same place until the game is unpaused.
Observed results:
Player hand and items move to it's default position.
Linked issues
is duplicated by 1
Attachments
Comments 5
Believe this relates to MCPE-188467 because both issues consist of first-person objects resetting to their default position when the screen is paused.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behaviour, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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