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MCPE-191245

Main menu background and splash text movement change does not match the purpose of Screen Animations setting

In 1.21.80.20, the main menu background and splash text were changed to be static instead of animated when the “Screen Animations” setting is disabled. While this change makes sense if you only look at the name of the setting, it goes against the actual historical purpose of the setting.

The setting was introduced when screen transition animations were added to the game, so players could disable the sliding and zooming screen transitions when opening the inventory or moving between menu screens. The setting was named “Screen Animations” because these transitions are referred to as “animations” in the JSON UI files. (See attached file json_ui_screen_animation_origin.png)

It is essentially a parity setting. Disabling Screen Animations should match the Java menu style, where there are no animations between screens.

This is why the new changes to the panorama and splash text are out of place. They are not screen transitions, so they should not be controlled by the Screen Animations setting. They should be a separate setting in the Accessibility screen instead.

Expected Result

The Screen Animations setting only affects screen transitions.

Main menu panorama speed and splash text pulsing are controlled by separate settings.

Observed Result

The Screen Animations setting affects too many things at once.

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Comments

AgentMindStorm2
[media]
X1Crafts

Could this be reopened? It seems like the person who resolved this didn't read what was actually written in the issue.

Jesús Murillo

This should be Reopened

AgentMindStorm2

(Unassigned)

1387853

Confirmed

Multiple

Windows 10

1.21.80.20 Preview

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