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MCPE-237716

Sulfur Cube cannot spawn in Peaceful difficulty

Sulfur Cube can’t spawn or be spawned in Peaceful difficulty, despite being a passive mob.

Linked issues

Comments 9

Can confirm in Android

Steps to reproduce

  1. Create a new world with Drop 2 Experimental enabled

  2. Summon a Sulfur cubes in easy or hard difficulty

  3. Set Difficulty to “Peaceful” to observe the issue

Obsessed result: The sulfur cubes can be disappear or cannot be spawn in peaceful difficulty, Meaning the sulfur cubes as hostile mob than passive

Expected behavior: Sulfur cubes would be not disappearing and can be spawn in peaceful difficulty as a passive instead of hostile

In Java 26.2 snapshot-1, Sulfur Cube can survive in peaceful, this issue becomes parity issue, so it should reopen.

I would strongly encourage the developers to embrace the Java version of this, as not being able to use the main feature of the update just because you’re in peaceful would be very unfortunate

Also because of the “monster” classification, sulfur cubes require light level 0. Changing their classification to “animal” will fix both of these issues.

Affects in Preview 26.30.27.

They should not be classified as a hostile mob. You cannot sleep next to them even though they are neutral.

that is probably because a developer used the slime mob as a preset but forgot to remove

it being a hostile mob

oh and it is also a thing on android 16

psldbtj33ll

(Unassigned)

1591089

Confirmed

Multiple

Windows 11

26.20.23/24 Preview

26.30.28 Preview, 26.30

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