Sulfur Cube can’t spawn or be spawned in Peaceful difficulty, despite being a passive mob.
Linked issues
is duplicated by 4
relates to 2
Comments 9
In Java 26.2 snapshot-1, Sulfur Cube can survive in peaceful, this issue becomes parity issue, so it should reopen.
I would strongly encourage the developers to embrace the Java version of this, as not being able to use the main feature of the update just because you’re in peaceful would be very unfortunate
Also because of the “monster” classification, sulfur cubes require light level 0. Changing their classification to “animal” will fix both of these issues.
They should not be classified as a hostile mob. You cannot sleep next to them even though they are neutral.
that is probably because a developer used the slime mob as a preset but forgot to remove
it being a hostile mob
Can confirm in Android
Steps to reproduce
Create a new world with Drop 2 Experimental enabled
Summon a Sulfur cubes in easy or hard difficulty
Set Difficulty to “Peaceful” to observe the issue
Obsessed result: The sulfur cubes can be disappear or cannot be spawn in peaceful difficulty, Meaning the sulfur cubes as hostile mob than passive
Expected behavior: Sulfur cubes would be not disappearing and can be spawn in peaceful difficulty as a passive instead of hostile