mojira.dev
MCPE-29218

When I increase size of map, my explored data gets erased

When I make a map, I must start at the smallest size. I make the map and explore it. When I get to the edge I get my crafting table and enlarge the map. The data that was on it gets erased and I have a blank map.

Example: I had a map that was 3/4 scale. I was outside of the area covered by the map and I enlarged it to 4/4 - the largest map size. The map I was left holding then showed no explored area (should have been the closest 1/4 to me, but it showed no explored area except for the fuzzy area close to the edge I was standing at. So I have to go explore the entire map again?

This is bad behavior. Pretend I just taped the other 3 unexplored sections to make the largest map - that is what I should have been left with, a large map with 1/4 explored.

Linked issues

Comments 12

Based on MCPE-25099, this sounds like the return of MCPE-24653.

Based on MCPE-25099, this sounds like the return of MCPE-24653.

Based on MCPE-25099, this sounds like the return of MCPE-24653.

Based on MCPE-25099, this sounds like the return of MCPE-24653.

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-16948.

If you have not, you might like to make use of the search feature before making a new ticket, as it's likely that the issue has been reported already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

2 more comments

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-16948.

If you have not, you might like to make use of the search feature before making a new ticket, as it's likely that the issue has been reported already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

As far as I am concerned it has never been corrected on iOS. Yes it may be a duplicate of the original MCPE-16948 or 24653 or 25099 but unless one is marked as reopened rather than resolved nothing will be done and the fault will still exist.

As far as I am concerned it has never been corrected on iOS. Yes it may be a duplicate of the original MCPE-16948 or 24653 or 25099 but unless one is marked as reopened rather than resolved nothing will be done and the fault will still exist.

As far as I am concerned it has never been corrected on iOS. Yes it may be a duplicate of the original MCPE-16948 or 24653 or 25099 but unless one is marked as reopened rather than resolved nothing will be done and the fault will still exist.

As far as I am concerned it has never been corrected on iOS. Yes it may be a duplicate of the original MCPE-16948 or 24653 or 25099 but unless one is marked as reopened rather than resolved nothing will be done and the fault will still exist.

Jim Lacy

(Unassigned)

Unconfirmed

Xbox

1.2.6.2

Retrieved