All the exploration information is lost when the map is zoomed out.
Repro steps:
1- Create a map with 8 papers ad a compass in the middle.
2- Go to a previously unexplored region.
2- Activate the map.
3- The map information will be filled, and visible, covering almost the entire map (which is at 1:1 zoom level).
4- Go back to the crafting table, zoom out the map using the recipe with the filled in map in the center, and 8 pieces of paper around it.
5- Take the zoomed out map from the crafting output (same map with 1:2 zoom level).
6- Look at the map.
Expected:
*The zoomed out map is 1/4 full
Actual:
*A few pixels are filled in on the corner, where the corner is relative to where the crafting table is compared to the map center (see screenshot, in this example the crafting table is about 2 minutes of walk from the edge of the map).
Screenshot attached. The image in the screenshot should be impossible to get, since the map should be zoomed away from the center, and empty maps cannot be zoomed out. I have created a total of 3 maps, the same problem happened in all 3 in all 3, at all zoom levels (expanded all of them to 1:8).
Linked issues
is duplicated by 10
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Attaching the screenshot and provided repro steps. For me it just consistently happened, and I didn't think it would not repro immediately. Later today, if I have time, I'll create a series of screenshots from the start of the creating the map, which should show the specifics that I may be missing.
So I tried this again, with a marker-less map at first. Starting from the second screenshot attached to the bug, first I got this fully-explored map at zoom level 1. Then I zoom in once, while it was weirdly aligned, there was no apparent data loss. Then I fully explored that one as well, shown in screenshot 5. However, zooming it the second time, the loss of the map data is visible. Notice the large swamp- lake in the map, after zooming out it is no longer visible, indicating the data is lost. The only visible area is the area that would be normally visible when using an empty map with the same scale. Other screenshots show the ids and crafting recipes as I've applied them.
This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!
Happens in 0.16.1. There is a duplicate bug that was opened on this version, which hasn't been looked at yet: MCPE-18393
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Hello esteemed developers of Mojang!
I'm on Minecraft Bedrock Windows, and I cannot expand a map at all. Previously, you could create a map at the lowest zoom, and it's blank, and you walk to the edge of your current map, and equip it to populate it at the lowest resolution. That works. But then, back at the crafting table, you would add paper all around the map to expand it, and the new maps are completely blank. Walking them back to the new area and re-equipping them does NOTHING. You can't expand any new maps. You can't populate any zoomed new maps. Something is broken.
I even tried expanding a map with more blank maps instead of paper and also got a blank map no matter how I did it, and I was successfully creating maps for Minecraft for half a year, so I know how it works. Or rather, how it used to work.
Please fix this, I can't map a thing (on zoomed out view), and that makes the game very awkward. Thank you.
Note: Crafting a map with additional blank maps does not zoom it. That's the way you clone a map. So if you surround a map with 8 empty maps, you get 8 duplicates of the original map, all of them empty in this case.
This issue has not been resolved, and I suspect Auldrick may have not read the full thing. He tried making a map with paper, and only after it failed did he try with other maps to no avail.
I am experiencing the same issue. All my updated maps are completely blank with no option to repopulate them. Resulting in a blank canvas if no compass is used. Do note that in my case all the upgrades were made out of bounds of the original map, but upon reading Deunans query. I can tell that returning to the area does not solve this issue.
This issue is market as Works As Intended by I disagree. It's clearly a bug - when I place my map on Cartographer table it shows me in UI that my existing map will be extended without losing explored area (so it take my current map, makes it smaller and put some empty space around). So based on that I assumed it will keep discovered area. But it was not the case. So it should be UI fix to clearly indicate that you will lose discovered area, or logic should be fixed to keep it.
I cannot reproduce this in 0.15.7 on Windows 10 PC.
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