mojira.dev
MCPE-670

Skeletons arms are too far apart from each other

The bug

Whilst a skeleton is shooting, it's arms are held up too far apart/like a zombie. It does however hold them down normally when at idle.

How to reproduce

  1. Literally aggro a skeleton
    →❌ The skeleton holds its arms too far apart

Original description

Skeletons arms appear the same as the player does pulling back the bow(arms also appear to be missing. Also is causing very unaccurate shots.

Linked issues

Attachments

Comments 35

Oh, so that's what was making them bad shots!

Is that first image MCPE? There's chiseled stone, spawn eggs, and you have a custom skin. The grass also looks more MC than MCPE.

@JD I think he's showing the normal placement of the skeleton arms in the first image

This is a feature, it's an animation.If you go to 3rd person view, use a bow and fire it. your arm will look the same.

The arrows do seem to usually go off to the one direction.

25 more comments

Apparently fixed in 1.17.30 beta

Can you provide a video or screenshot? on 1.17.30 beta?

Well boys, we did it

This was fixed but the bow charging animation is still missing.

Owen Hott

user-189af

(Unassigned)

131398

Confirmed

Multiple

0.6.1, 1.17.11 Hotfix, 1.17.0.52 Beta, 1.16.210.60 Beta, 1.16.210.58 Beta, ..., 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.100, 1.16.101 Hotfix, 1.16.221 Hotfix

1.17.30.20 Beta, 1.17.30

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